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Seiga Kaku
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Seiga Kaku

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PostSubject: Re: Remember Vietnam?   Remember Vietnam? - Page 2 EmptyWed Sep 23, 2009 3:12 am

what? .....

shoot.

if its a code and not a file, then witch file has this "revrsaldef" in it then?
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Code4240
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Code4240

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PostSubject: Re: Remember Vietnam?   Remember Vietnam? - Page 2 EmptyThu Oct 01, 2009 6:41 am

Rumia wrote:
what? .....

shoot.

if its a code and not a file, then witch file has this "revrsaldef" in it then?

The CNS or ST, just like the hitdef. If the char has a reversal move, it should have a reversaldef somewhere in its CNS or ST.

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Seiga Kaku
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Seiga Kaku

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PostSubject: Re: Remember Vietnam?   Remember Vietnam? - Page 2 EmptyThu Oct 01, 2009 1:48 pm

yea i figured it was in the .cns file, but i didnt know it could also be in the .st file

i rarely see the .st file anywhere

thanks for all the info and help ^^
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Code4240
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Code4240

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PostSubject: Re: Remember Vietnam?   Remember Vietnam? - Page 2 EmptyThu Oct 01, 2009 8:56 pm

Rumia wrote:
yea i figured it was in the .cns file, but i didnt know it could also be in the .st file

i rarely see the .st file anywhere

thanks for all the info and help ^^


Yeah... pretty much anything can be in the .ST... but most people write things in the cns to save time, and usually only chars with an unusually large amount of programming will have an st file.

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Seiga Kaku
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Seiga Kaku

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Location : Republic of Taiwan-Japan-Macau-Finland Metro Station

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PostSubject: Re: Remember Vietnam?   Remember Vietnam? - Page 2 EmptyFri Oct 02, 2009 6:24 am

yea

but sometimes there can be an .st file with not so much programming at all in the char

also, some people dont even bother writing a .cns file, they do most of the stuff in the .def file itself. i have a few char i got that have most info in the .def file itself and not really any .cns files around
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